Posts tagged Warhammer

Asgenar is a chicken!

Asgenar teh chicken!

Asgenar teh chicken!

Ding 6

Just Dinged 6 on my Dorf….. Fun times.



Warhammer Minimum Requirements

The Warhammer minimum system requirements have been posted.

Silly NDA won’t let me talk about it.

I really do wonder if these system requirements are for real. If they are, can I get a PSP version?


For Windows XP

· 2.5 GHz P4 (single core) processor or equivalent
· 1 Gigabyte RAM
· A 128 MB Video Card, with support for Pixel Shader 2.0
· At least 15 GB of hard drive space

There’s a great article about the Beta here. Good read!

Warhammer Trailer, Featuring PvP (Or is that RvR?)

Looks FANTASTIC! I’m jonseing over here! Asgenar! You will live again (to be ganked because your a n00b). But … upon closer inspection … is this just DAOC 2? I can remember many a castle siege that didn’t look much different than that video (with some minor differences in the characters). Will there be a Thidranki?

Mark Jacobs on Warhammer and Micropayments

Mark Jacobs, general manager and VP of EA Mythic, chatted with Gamasutra about the idea of changing the monthly fee for MMORPGs. Some companies are arguing that micropayments are a better way to go than a flat monthly fee, familiar to DAOC, Everquest and WoW fans. Mark disagrees, and thinks that a monthly subscription fee is the way to go. An interesting article, but what really caught my eye (as I’m not so patiently waiting for Warhammer) was this quote:

“We already have 700,000 people signed up just to test our game in closed beta,” he recounts. “The nice thing about our model is that you can do very simple math with it which is what I like ’cause I’m a very simple guy. If we get a million subscribers each month and we charge 15 bucks a month, that’s $180 million a year.

Two interesting points: 1) 700k signed up for beta (didn’t Age of Conan just ship 700k units?) and 2) $180 million a year. I so need a better job 🙂 What a fantastic business model! I wonder how much DAOC made in its prime. I can’t imagine what WoW is making right now. How big is the market, though? How many people are going to be able to play the latest MMORPG and sustainably play it. What’s WoW at, 2 million? How many of those folks will change, or is this an argument where the potential number of subscribers is basically unlimited. (e.g. in the restaurant industry, one might believe that opening a restaurant near an already successful one is bad idea jeans as the number of patrons is limited. In fact, most people see an increase when restaurants are in the same area).

That’s just my $0.02. Interesting read at Gamasutra, though!

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